MAP15: Ugly Halls (The Rebirth)

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The Rebirth maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15: Ugly Halls is the fifteenth map of The Rebirth. It was designed by Björn Ostmann (Vader), who also composed the level's untitled music track.

Walkthrough[edit]

Map of Ugly Halls
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the western waterway, head south and west to the next area, just south of the lift. Press on the brick wall behind the shotgun shells to find a box of ammo and a light amplification visor. (sector 71)
  2. Inside the room with the switch to raise the steps to the blue key, open the wall opposite of the alcove with the medikit to find two energy cell packs. (sector 190)
  3. Once you get rid of the bars blocking the southern door in the room just east of the starting room, open the door, then open the southeast wall for a computer area map and a switch. This switch lowers a lift in the previous room, allowing you to reach the secret exit. (sector 214)
  4. At the northern waterway, head to the right side and open the brown rocks to find the red key, which you will need for the secret exit. (sector 260)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 1:01.63 Graim 2010-03-12 rb15-101.zip
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 2:32.89 Vladimir Monakhov (skepticist) 2009-02-15 rb_lmps.zip
NM 100S
UV -fast 3:10.23 Kotzugi 2015-07-26 rb15f310.zip
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)
NoMo (normal exit) 0:49.60 Graim 2010-04-01 rb15o049.zip

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 185)
  2. facing west. (thing 186)
  3. facing east. (thing 187)
  4. facing east. (thing 188)
  5. facing east. (thing 189)

Statistics[edit]

Map data[edit]

Things 199
Vertices 987*
Linedefs 1155
Sidedefs 1719
Sectors 267
* The vertex count without the effect of node building is 903.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]