MAP15: Urban Jungle (H2H-Xmas)

From DoomWiki.org

Revision as of 11:45, 4 January 2019 by XymphBot (talk | contribs) (Automated edit - Unlink Mark Gundy)


H2H-Xmas maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: Urban Jungle is the fifteenth map of H2H-Xmas. It was designed by Dave Swift, Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy, and H2HMud, and uses the music track "Sleigh Ride".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Urban Jungle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The room on the west side of the map that contains the normal exit counts as a secret, and is impossible to miss if you are heading for the normal exit. (sector 44)
  2. The room with the switch that opens the south door at the starting point counts as a secret, and is impossible to miss. (sector 67)
  3. This and secret #4 are two alcoves in the north snowfield. Both secrets are separate secrets and contain boxes of shotgun shells and medikits. (sector 95)
  4. See Secret #3. (sector 99)

Secret exit: Go through the door opened by the switch in #2 then turn right and go through either door to reach an outdoor area. Continue up the steps - this lowers two platforms south of the start. One contains several monsters, the other contains several boxes of rockets. The latter also has a door, which leads via several rooms to the secret exit.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 890
Vertices 682*
Linedefs 790
Sidedefs 1056
Sectors 147
* The vertex count without the effect of node building is 613.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links