MAP15 (Kmega1)
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Revision as of 15:12, 18 October 2024 by Nockson (talk | contribs) (mention standalone release and add ig and dsda links for it)
Kmega1 maps 12-18 |
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This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
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MAP15 is the fifteenth map of Kmega1. It was designed by Kurt Kesler (kdoom). This level was originally released standalone as The Base (k_base2.wad) on January 21, 1998. Due to a bug it was reuploaded as The Base fix 1 (kbase_V2.wad) on February 20, 1998.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the northernmost lift in the map, but backtrack to find a new room with a medikit or a megasphere depending on your skill level. (sector 191)
- Head south from the north room and use the switch to lower the large lift. Ride up to a room with a megaarmor, a medikit, and a switch to lower the lift. (sector 68)
- Take the lift back down and head west to the former human closet of health bonuses. (sector 73)
- Open the door to the northwest end to get boxes of ammo. (sector 75)
- At the bridge at the southwest end, head north, then into the east area to get a green armor. (sector 193)
- At the southwest end of the map, head south of the soul sphere and open the door to get boxes of rockets, a rocket launcher, and a box of shotgun shells (not on Hey, Not Too Rough or lower). (sector 172)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on October 18, 2024.
Statistics[edit]
Map data[edit]
Things | 394 |
Vertices | 1523* |
Linedefs | 1088 |
Sidedefs | 1718 |
Sectors | 194 |
Things[edit]
This level contains the following numbers of things per skill level:
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