MAP160: Inhuman Motion (Rabbit's All-comers Mapping Project)

WalkthroughEdit

Map of Inhuman Motion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Go through the first hall, then backtrack and get the box of ammo to the southeast. (sector 8)
  2. In the northwest area, head southeast and open the gray wall with the demon face to the west. Follow the path to a soul sphere. (sector 172)
  3. After the section with lowering blocks, go through the next hall and into a section with a box of rockets and rockets. Go back to the lowering blocks and get the energy cells and a BFG9000 in the southwest corner. (sector 278)
  4. Keep heading west in the same hall, then south to the crushers. To safely get this secret, you need to stop the crushers using the right of two switches to the west. If you fail, the left switch restarts the crushers. Do it right and you can go across the crushers to a computer area map. (sector 264)
  5. At the spiral staircase, jump to the lava on the outer wall to get ammo, a radiation suit, a medikit, a backpack, and a soul sphere. (sector 529)
  6. In the last hall, head all the way northwest and open the west wall to get a megasphere. (sector 763)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

StatisticsEdit

Map dataEdit

Things 391
Vertices 2401
Linedefs 3128
Sidedefs 5511
Sectors 785

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit