Difference between revisions of "MAP169: Demon storage (Rabbit's All-comers Mapping Project)"

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{{map|slot=MAP169|nonstd=true}}
 
{{map|slot=MAP169|nonstd=true}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP169: Demon storage''' is the one hundred sixty-ninth map of [[Rabbit's All-comers Mapping Project]]. It was designed by SNeicer, [[Lazlo Panaflex]] and nilsquestier, and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
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'''MAP169: Demon storage''' is the one hundred sixty-ninth map of [[Rabbit's All-comers Mapping Project]]. It was designed by SNeicer, [[Lazlo Panaflex]] and nilsquestier, and uses the [[Adding custom music|music]] track "[[Doom II music|Into Sandy's City]]," originally composed by [[Robert Prince]] for [[Doom II]], covered by an unknown author.
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 10:40, 17 January 2023

RAMP maps 160-169

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
(160 - 169)
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP169. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP169: Demon storage is the one hundred sixty-ninth map of Rabbit's All-comers Mapping Project. It was designed by SNeicer, Lazlo Panaflex and nilsquestier, and uses the music track "Into Sandy's City," originally composed by Robert Prince for Doom II, covered by an unknown author.

Walkthrough

Map of Demon storage
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the northwest wall at the start to get shotgun shells, a shotgun, and a medikit. (sector 66)
  2. At the southeast fence of the outside section, you can get ammo clips and shotgun shells. (sector 248)
  3. At the blue key room, open the northeast wall to find a plasma gun, a medikit, and an energy cell pack. (sector 343)
  4. At the winding hall going east from the blue key, open the northeast wall at the north bend, head around and open the next wall to the south to get a box of shotgun shells, an ammo clip, and a stimpack. (sector 199)
  5. At the southwest warehouse, find a switch at the northernmost stack of crates. This opens a wall to the east, where you can head northeast and open a door to get boxes of shotgun shells, a soul sphere, and an energy cell. (sector 215)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics

Map data

Things 456
Vertices 1549
Linedefs 1958
Sidedefs 3401
Sectors 486

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links