MAP16: Abandoned Mining Complex on Tiberius Alpha (32in24-10)

32in24-10 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Abandoned Mining Complex on Tiberius Alpha is the sixteenth map of 32in24-10, a deathmatch megawad. It was designed by Matt Cibulas (RottKing) and uses the music track "".

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Abandoned Mining Complex on Tiberius Alpha

Map layoutEdit

Player spawnsEdit

This level contains ten spawn points:

  1. facing south-west. (thing 39)
  2. facing south-east. (thing 40)
  3. facing north. (thing 41)
  4. facing north-west. (thing 46)
  5. facing south-west. (thing 47)
  6. facing south. (thing 48)
  7. facing east. (thing 49)
  8. facing south-east. (thing 50)
  9. facing north-east. (thing 52)
  10. facing north. (thing 53)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 68
Vertices 630*
Linedefs 698
Sidedefs 1041
Sectors 135
* The vertex count without the effect of node building is 543.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Monsters 1-2 3 4-5
Arch-vile 1
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 7
Super shotgun 3
Chaingun 3
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 2
4 shotgun shells 2
Box of shotgun shells 1
Rocket 7
Box of rockets 2
Energy cell 4
Health & Armor 1-2 3 4-5
Stimpack 3
Medikit 4
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 8
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 2

See alsoEdit

External linksEdit