MAP16: Blood Keep (Doom 64)
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Doom 64 maps 11-20 |
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MAP16: Blood Keep is the sixteenth map of Doom 64, designed by Randy Estrella. It uses the music track "Warped Hive", also heard in MAP02: The Terraformer. The level itself is exploring a huge keep and fighting large waves of monsters and tricky puzzles and finding the exit.
Contents
Strategy
[[Image:|thumb|300px|Map of]]
Walkthrough
100% Completion
Enemies
Items
Secrets
Speedrunning
Routes and tricks
Records
Statistics
Map data
Things
Monsters | BG and BIO | IOD | WMD |
---|---|---|---|
Demons | |||
Imps | |||
Sergeants | |||
Troopers | |||
Powerups | BG and BIO | IOD | WMD |
Stim packs | |||
Medikits | |||
Berserks | |||
Health bonuses | |||
Armor bonuses | |||
Green armors | |||
Blue armors | |||
Soulspheres | |||
Weapons | BG and BIO | IOD | WMD |
Shotguns | |||
Chainsaws | |||
Ammunition | BG and BIO | IOD | WMD |
Ammo clips | |||
Shells | |||
Box of bullets | |||
Box of shells |