MAP16: Bruiser Fortress (Zone 300)

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Revision as of 10:24, 6 May 2021 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op equipment category)


Zone 300 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Bruiser Fortress is the sixteenth map of Zone 300. It was designed by Paul Corfiatis and uses the music track " ".

Walkthrough

Map of Bruiser Fortress
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 26)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south-east. (thing 109)
  2. facing south-west. (thing 110)
  3. facing north-west. (thing 111)
  4. facing north-east. (thing 112)

Statistics

Map data

Things 172
Vertices 274*
Linedefs 300
Sidedefs 422
Sectors 44
* The vertex count without the effect of node building is 240.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links