MAP16: Conglomerate Complex (NDCP2)
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Revision as of 11:08, 27 October 2018 by XymphBot (talk | contribs) (→Deathmatch: Automated edit - Add deathmatch spawns)
NDCP2 maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: Conglomerate Complex is the sixteenth map of NDCP2. It was designed by various unnamed mappers and uses the music track " ". The par time is .
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 235)
- (sector 237)
- (sector 2061)
Bugs
Two imps (Things 89 and 90), a mancubus (189) and 19 multiplayer-only plasma guns have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains eight spawn points:
- facing north-west. (thing 669)
- facing north. (thing 670)
- facing north-east. (thing 671)
- facing north-east. (thing 672)
- facing north-west. (thing 673)
- facing south-west. (thing 674)
- facing south-west. (thing 675)
- facing south-east. (thing 676)
Statistics
Map data
Things | 677 |
Vertices | 18236* |
Linedefs | 16188 |
Sidedefs | 27158 |
Sectors | 2456 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- NewDoom Community Project II demos (archived 🏛) at the Doomed Speed Demos Archive