MAP16: Dark Cave (Heroes' Tales)

From DoomWiki.org

Revision as of 09:51, 29 April 2017 by XymphBot (talk | contribs) (Walkthrough: Automated edit - Map link, caption, dimensions & spots)


Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Dark Cave is the sixteenth map of Heroes' Tales. It was designed by Archi and uses the music track " ".

Walkthrough

Map of Dark Cave
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 29)
  2. (sector 30)
  3. (sector 45)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 283
Vertices 2307*
Linedefs 2035
Sidedefs 3291
Sectors 256
* The vertex count without the effect of node building is 1837.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links