MAP16: Dungeon of D'Sparil (The Twilight Zone)

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Revision as of 11:26, 5 July 2019 by XymphBot (talk | contribs) (Automated edit - Add par time from MAPINFO)


The Twilight Zone maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Dungeon of D'Sparil is the sixteenth map of The Twilight Zone. It was designed by Paul Corfiatis and uses the music track from E1M9/E3M8/E4M9 of Heretic, composed by Kevin Schilder. The par time defined in MAPINFO is 2:30.

Walkthrough

Map of Dungeon of D'Sparil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 36)
  2. (sector 112)
  3. (sector 113)
  4. (sector 178)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 19)
  2. facing east. (thing 63)
  3. facing west. (thing 130)
  4. facing west. (thing 173)

Statistics

Map data

Things 263
Vertices 982*
Linedefs 1025
Sidedefs 1504
Sectors 222
* The vertex count without the effect of node building is 831.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links