MAP16: Electric Castle (Hardfest 2)

From DoomWiki.org

Revision as of 15:18, 28 November 2024 by XymphBot (talk | contribs) (Automated edit - use wl for Orii)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Hardfest 2 maps
Episode 1

01 02 03 04 05 06 07 08

Episode 2
Episode 3

17 18 19 20 21 22 23 24

Episode 4

25 26 27 28 29 31 32 33 99

Episode 5

34 35 36 37 38 39 40

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Electric Castle is the sixteenth map of Hardfest 2. It was designed by Nick Kurgin (CblBOPOTKA) and uses the music track "False Pretense" by LPad.

Walkthrough[edit]

Map of Electric Castle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the east side, after opening the walls, fall into a hole that has a soul sphere somewhere in the middle. (sector 801)
  2. In the northeast area, go to the south wall and find a small button there. This will open the northeast wall. Go there and fall to get boxes of rockets. Attempt to get the megasphere and you will warp to the south end, where you need to collect health bonuses to take a teleporter to the west. (sector 2014)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:46.60 Orii 2024-03-30 hf216m1246.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on March 31, 2024.

Statistics[edit]

Map data[edit]

Things 1998
Vertices 11535*
Linedefs 9998
Sidedefs 19662
Sectors 2307
* The vertex count without the effect of node building is 8437.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]