MAP16: Finishing Up (DUMP Episode 1: Fuck Time Limits)

DUMP Episode 1 maps 11-16

01 02 03 04 05 06 07 08 09 10
(11 - 16)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Finishing Up is the sixteenth and final map of DUMP Episode 1: Fuck Time Limits. It was designed by TerminusEst13 and uses the music tracks "Drifting" by OverCoat and "Warlord Theme" from Unreal by Alexander Brandon and Michiel van den Bos.

Contents

WalkthroughEdit

Map of Finishing Up
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes

StatisticsEdit

Map dataEdit

Things 143
Vertices 1375
Linedefs 1521
Sidedefs 2685
Sectors 169

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit