MAP16: Follow the Rotting Corpses (32in24 II)
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Follow the Rotting Corpses is the sixteenth map of 32in24 II. It was designed by [[ ]] and uses the music track " ".
Contents
Walkthrough
[[File: |thumb|300x300px|Map of Follow the Rotting Corpses]]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Statistics
Map data
Things | 68 |
Vertices | 465* |
Linedefs | 376 |
Sidedefs | 694 |
Sectors | 87 |
Things
This level contains the following numbers of things per skill level:
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