Difference between revisions of "MAP16: Green Vaults (32in24-12)"

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Revision as of 12:29, 4 September 2018

32in24-12 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Green Vaults is the sixteenth map of 32in24-12, a Capture the Flag megawad. It was designed by Dusk and uses the music track " ".

Analysis

Map of Green Vaults

Map layout

Player spawns

This level contains eight Team Blue spawn points:

  1. facing north. (thing 1)
  2. facing north. (thing 4)
  3. facing north. (thing 5)
  4. facing south-east. (thing 6)
  5. facing east. (thing 7)
  6. facing north. (thing 8)
  7. facing west. (thing 9)
  8. facing north. (thing 10)

And it contains eight Team Red spawn points:

  1. facing north. (thing 60)
  2. facing north. (thing 62)
  3. facing north. (thing 63)
  4. facing south-west. (thing 64)
  5. facing west. (thing 65)
  6. facing north. (thing 66)
  7. facing east. (thing 67)
  8. facing north. (thing 68)

Areas / screenshots

Statistics

Map data

Things 116
Vertices 1867*
Linedefs 1953
Sidedefs 3256
Sectors 397
* The vertex count without the effect of node building is 1502.

Things

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 2
Chaingun 6
Rocket launcher 2
Ammunition 1-2 3 4-5
Clip 22
Box of bullets 8
4 shotgun shells 12
Box of shotgun shells 4
Rocket 6
Health & Armor 1-2 3 4-5
Stimpack 10
Medikit 2
Items 1-2 3 4-5
Supercharge 1
Backpack 12
Radiation shielding suit 2
Miscellaneous 1-2 3 4-5
Team Blue start 8
Team Red start 8
Blue flag spot 1
Red flag spot 1

See also

External links