MAP16: Hunski (100LineT)

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Revision as of 04:56, 24 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


100LineT maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Hunski is the sixteenth map of 100LineT. It was designed by Fiend and uses the music track " ".

Walkthrough

Map of Hunski
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 66)
  2. facing west. (thing 67)
  3. facing north. (thing 68)
  4. facing south. (thing 69)

Statistics

Map data

Things 70
Vertices 91*
Linedefs 100
Sidedefs 147
Sectors 27
* The vertex count without the effect of node building is 73.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links