Difference between revisions of "MAP16: Io Base (Hell To Pay)"
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− | + | {{Hell To Pay 12-20}} | |
− | + | {{map|slot=MAP16}} | |
− | + | '''MAP16: Io Base''' is the sixteenth map of [[Hell To Pay]]. | |
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− | {{map|slot=MAP16 | ||
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− | '''MAP16: Io Base''' is the sixteenth map of [[Hell To Pay]] | ||
{{Level stub}} | {{Level stub}} | ||
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===Secrets=== | ===Secrets=== | ||
− | # ''' | + | # ('''sector 123''') |
− | # ''' | + | # ('''sector 316''') |
− | # ''' | + | # ('''sector 324''') |
− | # ''' | + | # ('''sector 325''') |
− | # ''' | + | # ('''sector 326''') |
− | # ''' | + | # ('''sector 327''') |
− | # ''' | + | # ('''sector 328''') |
− | # ''' | + | # ('''sector 368''') |
− | # ''' | + | # ('''sector 379''') |
===Bugs=== | ===Bugs=== | ||
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== Areas / screenshots == | == Areas / screenshots == | ||
− | <gallery> | + | <gallery mode=nolines widths=160px> |
− | + | | | |
</gallery> | </gallery> | ||
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== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains seven spawn points: | ||
+ | # facing west. ('''thing 237''') | ||
+ | # facing south. ('''thing 239''') | ||
+ | # facing south. ('''thing 245''') | ||
+ | # facing south. ('''thing 246''') | ||
+ | # facing south. ('''thing 247''') | ||
+ | # facing east. ('''thing 248''') | ||
+ | # facing east. ('''thing 249''') | ||
== Statistics == | == Statistics == | ||
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|- | |- | ||
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|22 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|22 | ||
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{{col-break}} | {{col-break}} | ||
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|style="text-align: left;"|Teleport landing||colspan="3"|22 | |style="text-align: left;"|Teleport landing||colspan="3"|22 | ||
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|} | |} | ||
{{col-end}} | {{col-end}} | ||
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== External links == | == External links == | ||
− | * | + | * {{dsda|id=584|title=Hell To Pay demos}} |
− | [[Category: | + | [[Category:Levels with extra monsters in co-op]] |
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 05:04, 8 June 2019
Hell To Pay maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: Io Base is the sixteenth map of Hell To Pay.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 123)
- (sector 316)
- (sector 324)
- (sector 325)
- (sector 326)
- (sector 327)
- (sector 328)
- (sector 368)
- (sector 379)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing west. (thing 237)
- facing south. (thing 239)
- facing south. (thing 245)
- facing south. (thing 246)
- facing south. (thing 247)
- facing east. (thing 248)
- facing east. (thing 249)
Statistics
Map data
Things | 343 |
Vertices | 1641* |
Linedefs | 1799 |
Sidedefs | 2670 |
Sectors | 392 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Hell To Pay demos (archived 🏛) at the Doomed Speed Demos Archive