Difference between revisions of "MAP16: Io Base (Hell To Pay)"
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− | + | {{Hell To Pay 12-20}} | |
− | + | {{map|slot=MAP16}} | |
− | + | '''MAP16: Io Base''' is the eighteenth map of [[Hell To Pay]]. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels. | |
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− | {{map|slot=MAP16 | ||
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− | '''MAP16: Io Base''' is the | ||
{{Level stub}} | {{Level stub}} | ||
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb|300x300px|Map of Io Base]] | + | [[File:HellToPay MAP16 map.png|thumb|300x300px|Map of Io Base]] |
{{Map spots}} | {{Map spots}} | ||
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===Secrets=== | ===Secrets=== | ||
− | # ''' | + | # ('''sector 123''') |
− | # ''' | + | # ('''sector 316''') |
− | # ''' | + | # ('''sector 324''') |
− | # ''' | + | # ('''sector 325''') |
− | # ''' | + | # ('''sector 326''') |
− | # ''' | + | # ('''sector 327''') |
− | # ''' | + | # ('''sector 328''') |
− | # ''' | + | # ('''sector 368''') |
− | # ''' | + | # ('''sector 379''') |
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
− | <gallery> | + | <gallery mode=nolines widths=160px> |
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</gallery> | </gallery> | ||
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== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains seven spawn points: | ||
+ | # facing west. ('''thing 237''') | ||
+ | # facing south. ('''thing 239''') | ||
+ | # facing south. ('''thing 245''') | ||
+ | # facing south. ('''thing 246''') | ||
+ | # facing south. ('''thing 247''') | ||
+ | # facing east. ('''thing 248''') | ||
+ | # facing east. ('''thing 249''') | ||
== Statistics == | == Statistics == | ||
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|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|22 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|22 | ||
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{{col-break}} | {{col-break}} | ||
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|- | |- | ||
|style="text-align: left;"|Teleport landing||colspan="3"|22 | |style="text-align: left;"|Teleport landing||colspan="3"|22 | ||
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|} | |} | ||
{{col-end}} | {{col-end}} | ||
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== External links == | == External links == | ||
− | * | + | * {{dsda|id=584|title=Hell To Pay demos}} |
− | [[Category: | + | [[Category:Levels with extra monsters in co-op]] |
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 10:16, 22 April 2020
Hell To Pay maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: Io Base is the eighteenth map of Hell To Pay. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 123)
- (sector 316)
- (sector 324)
- (sector 325)
- (sector 326)
- (sector 327)
- (sector 328)
- (sector 368)
- (sector 379)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing west. (thing 237)
- facing south. (thing 239)
- facing south. (thing 245)
- facing south. (thing 246)
- facing south. (thing 247)
- facing east. (thing 248)
- facing east. (thing 249)
Statistics
Map data
Things | 343 |
Vertices | 1641* |
Linedefs | 1799 |
Sidedefs | 2670 |
Sectors | 392 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Hell To Pay demos (archived 🏛) at the Doomed Speed Demos Archive