MAP16: Mob Quad (2048 Unleashed)

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Revision as of 10:51, 29 May 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op monsters/equipment categories)


2048 Unleashed maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

All Hope for Terror

33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48
Secret map: 49

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Mob Quad is the sixteenth map of 2048 Unleashed. It was designed by Mithran Denizen and uses the music track " ".

Walkthrough

Map of Mob Quad
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 231)
  2. (sector 240)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south-west. (thing 208)
  2. facing south-east. (thing 209)
  3. facing north-east. (thing 210)
  4. facing north-west. (thing 211)

Statistics

Map data

Things 416
Vertices 1977*
Linedefs 1898
Sidedefs 3159
Sectors 339
* The vertex count without the effect of node building is 1537.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links