MAP16: Protean Cybex (Hacx)
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Revision as of 07:09, 3 December 2021 by Gauss (talk | contribs) (→Bugs: Noted example of the "Linedefs can be activated regardless of player's Z position" issue)
Hacx maps |
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First "episode" |
Second "episode" |
Third "episode" |
Final "episode"
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Protean Cybex is the sixteenth map of Hacx. It was designed by Marc Pullen and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Upon spawning, with no movement, turn 180 degrees to exit the level.
Other points of interest
Secrets
- (sector 86)
Bugs
Because switches can be activated even if the player is above or below them, the level can be finished immediately by turning around and pressing the space where the exit switch will appear.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 00:40 | DrJordo | 2014-09-19 | hx16-040.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 3, 2021.
Deathmatch
Player spawns
This level contains eight spawn points:
- facing south-east. (thing 9)
- facing south-west. (thing 10)
- facing north-west. (thing 11)
- facing north-east. (thing 12)
- facing east. (thing 13)
- facing south. (thing 14)
- facing west. (thing 15)
- facing north. (thing 16)
Statistics
Map data
Things | 104 |
Vertices | 392* |
Linedefs | 476 |
Sidedefs | 679 |
Sectors | 119 |
Things
This level contains the following numbers of things per skill level:
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