MAP16: Research Facility (Doom 2 Reloaded)

From DoomWiki.org

Doom 2 Reloaded maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Research Facility is the sixteenth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 7:30.

Walkthrough[edit]

Map of Research Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go east from the blue switch to the two doors. Take the one on the lift and use the lift switch to go down to the next area. Here, run across the silver lift (or stay on it until it rises again), then open the wall in the southeast corner to get a megaarmor, computer area map, and partial invisibility. (sector 508)
  2. Once you flip the switch that reveals the yellow key area, go back to the blue switch at the far north end of the facility to find two monster closets open. Enter the closet on the right and open the brown-stained wall to teleport to the building outside. You will find a plasma gun, energy cells, a megaarmor, and stimpacks out here. (sector 539)
  3. Just north of the lift that leads to the underground area where the blue key is, open the door just before the north bend for a small room containing four rockets. Open the wall at the end of this small room for a secret passage, allowing you to get lots of ammo, a backpack, and a berserk pack. (sector 548)
  4. In the exit area with a cyberdemon (two mancubi on Hey, Not Too Rough or lower), press on either green-stained wall at the north side to reveal a secret area with a soul sphere, a BFG9000, and energy cells. (sector 553)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:18.89 Qaatar 2011-02-12 dd16-418.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing west. (thing 16)
  2. facing south. (thing 63)
  3. facing south. (thing 70)
  4. facing south. (thing 71)
  5. facing north. (thing 86)
  6. facing east. (thing 87)
  7. facing west. (thing 98)
  8. facing west. (thing 351)
  9. facing west. (thing 352)
  10. facing south. (thing 357)
  11. facing north. (thing 361)
  12. facing east. (thing 367)

Statistics[edit]

Map data[edit]

Things 406
Vertices 2948*
Linedefs 3100
Sidedefs 4327
Sectors 572
* The vertex count without the effect of node building is 2583.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]