MAP16: Rip and Hair (32in24 III)

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Revision as of 17:22, 16 August 2018 by XymphBot (talk | contribs) (Analysis: Automated edit - Map link, caption & dimensions)


32in24 III maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Rip and Hair is the sixteenth map of 32in24 III, a deathmatch megawad. It was designed by Shaikoten and Sarah Mancuso (esselfortium), and uses the music track " ".

Analysis

Map of Rip and Hair

Map layout

Player spawns

This level contains six spawn points:

  1. (thing 0)
  2. (thing 7)
  3. (thing 11)
  4. (thing 12)
  5. (thing 14)
  6. (thing 16)

Areas / screenshots

Statistics

Map data

Things 27
Vertices 452*
Linedefs 434
Sidedefs 705
Sectors 76
* The vertex count without the effect of node building is 345.

Things

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 2
Super shotgun 1
Chaingun 3
Rocket launcher 1
Plasma gun 1
Health & Armor 1-2 3 4-5
Stimpack 2
Megaarmor 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6
Teleport landing 1

See also

External links