MAP16: Shaft (Grievance)

Grievance maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Shaft is the sixteenth map of Grievance, a deathmatch megawad. It was designed by Ty Halderman.

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Shaft

Map layoutEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing south-west. (thing 4)
  2. facing south-west. (thing 5)
  3. facing south. (thing 6)
  4. facing south. (thing 7)
  5. facing east. (thing 31)
  6. facing north-west. (thing 33)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 70
Vertices 427*
Linedefs 485
Sidedefs 354
Sectors 99
* The vertex count without the effect of node building is 370.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 2
Shotgun 6
Super shotgun 4 3 3
Chaingun 3
Rocket launcher 2 1 1
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 2 0
4 shotgun shells 0 8 0
Box of rockets 0 4 0
Energy cell pack 0 2 0
Health & Armor 1-2 3 4-5
Stimpack 0 9 0
Medikit 0 1 0
Armor 0 2 0
Miscellaneous 1-2 3 4-5
Deathmatch start 6
Teleport landing 3

See alsoEdit

External linksEdit