MAP16: The Canyons (The Talosian Incident)
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Revision as of 01:58, 4 April 2022 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records)
The Talosian Incident maps 12-18, 31-32 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: The Canyons is the sixteenth map of The Talosian Incident. It was designed by John Bye (Gestalt666) and uses a music track by David Shaw (Tolwyn).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you reach the canyon proper, take the left path and look along the right wall for an indentation you can open up. An arch-vile guards weapons inside this small room. (sector 209)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 3:18.23 | Kristian Ronge | 2007-03-26 | talolmps.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 4, 2022.
Statistics[edit]
Map data[edit]
Things | 105 |
Vertices | 1046* |
Linedefs | 1195 |
Sidedefs | 1737 |
Sectors | 219 |
Things[edit]
This level contains the following numbers of things per skill level:
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