Difference between revisions of "MAP16: The Core (Speed of Doom)"
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Revision as of 14:15, 6 February 2017
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Speed of Doom maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: The Core is the sixteenth map of Speed of Doom. It was designed by Darkwave0000 and uses Getaway, an original MIDI by Stuart Rynn. The par time is unknown.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
Official
- In the first room with the central rail with bonuses, check the pillar in front of the second lift, it reveals a switch that opens a secret area behind. Follow the path, grab the rocket launcher. (sector 236)
Non-official
- The left door in the start lift can be opened when you have the six keys. There is a megasphere here.
Bugs
Demo files
Areas / screenshots
After having killed Commander Keen.
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:53 | Daniel Jakobsson (dannebubinga) | 2011-08-09 | sd16-053.zip | |
NM speed | |||||
UV max | 03:04 | Daniel Jakobsson (dannebubinga) | 2011-08-09 | sd16-304.zip | |
NM100S | |||||
UV -fast | 03:54 | AconyX | 2011-02-08 | sd16f354.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV -nomonsters | 00:53 | AconyX | 2011-02-20 | sd16o053.zip | |
First Demo Attempt | 28:09 | Nikolay Kamnev (Heretic) | 2010-03-19 | sod-hrt.zip | 1 |
1. ^ Final time of 10:01.
Last updated on June 19, 2013.
Deathmatch
Statistics
Map data
Things | 796 |
Vertices | 4112* |
Linedefs | 4073 |
Sidedefs | 6749 |
Sectors | 799 |
Things
This level contains the following numbers of things per skill level:
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