Difference between revisions of "MAP16: The Core (Speed of Doom)"
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{{Level stub}} | {{Level stub}} | ||
+ | {{Speed of Doom 12-20}} | ||
{{map|slot=MAP16|name=Core (Speed of Doom)}} | {{map|slot=MAP16|name=Core (Speed of Doom)}} | ||
− | + | '''MAP16: The Core''' is the sixteenth map of [[Speed of Doom]]. It was designed by [[Darkwave0000]] and uses Getaway, an original MIDI by [[Stuart Rynn]]. | |
− | '''MAP16: The Core''' is the sixteenth map of [[Speed of Doom]]. It was designed by [[Darkwave0000]] and uses Getaway, an original MIDI by [[Stuart Rynn]] | ||
== Walkthrough == | == Walkthrough == | ||
Line 25: | Line 25: | ||
== Areas / screenshots == | == Areas / screenshots == | ||
− | <gallery> | + | <gallery mode=nolines widths=160px> |
SpeedOfDoom-map16-start.png|Start. | SpeedOfDoom-map16-start.png|Start. | ||
SpeedOfDoom-map16-secret.png|Secret passage. | SpeedOfDoom-map16-secret.png|Secret passage. | ||
Line 80: | Line 80: | ||
''Last updated on June 19, 2013.'' | ''Last updated on June 19, 2013.'' | ||
− | |||
− | |||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{ | + | {{mapdata| |
+ | things=796| | ||
+ | vertexes=4112| | ||
+ | linedefs=4073| | ||
+ | sidedefs=6749| | ||
+ | sectors=799| | ||
+ | vertexbefore=3341}} | ||
===Things=== | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
− | + | {{col-break|width=33%}} | |
− | {{ | + | {| {{prettytable|style=text-align: center;}} |
− | + | !colspan="4"|Single-player | |
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||163||275||357 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||28||38||58 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||17||27||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||12||16||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||5||11||11 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||22||36||40 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||14||14||19 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||32||32||37 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||4||4||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spiderdemon]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Commander Keen]]||colspan="3"|2 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[BFG9000]]||colspan="3"|2 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||colspan="3"|16 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||4||4||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Health bonus]]||colspan="3"|14 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megasphere]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue skull key||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|26 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|25 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Voodoo doll]]||colspan="3"|5 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||163||275||357 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||28||38||58 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||17||27||35 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||12||16||24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||5||11||11 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hell knight||22||36||40 | ||
+ | |- | ||
+ | |style="text-align: left;"|Baron of Hell||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||14||14||19 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||32||32||37 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||4||4||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spiderdemon||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cyberdemon||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Commander Keen||colspan="3"|2 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Plasma gun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|BFG9000||colspan="3"|2 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Clip||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||colspan="3"|21 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell pack||colspan="3"|16 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||4||4||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megaarmor||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Health bonus||colspan="3"|14 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megasphere||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue skull key||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Exploding barrel||colspan="3"|26 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|25 | ||
+ | |- | ||
+ | |style="text-align: left;"|Voodoo doll||colspan="3"|5 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
Line 108: | Line 320: | ||
== External links == | == External links == | ||
− | * | + | * {{dsda|id=1258|title=Speed of Doom demos}} |
[[Category:Darkwave0000 levels]] | [[Category:Darkwave0000 levels]] |
Revision as of 08:45, 1 July 2019
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Speed of Doom maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: The Core is the sixteenth map of Speed of Doom. It was designed by Darkwave0000 and uses Getaway, an original MIDI by Stuart Rynn.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
Official
- In the first room with the central rail with bonuses, check the pillar in front of the second lift, it reveals a switch that opens a secret area behind. Follow the path, grab the rocket launcher. (sector 236)
Non-official
- The left door in the start lift can be opened when you have the six keys. There is a megasphere here.
Bugs
Demo files
Areas / screenshots
After having killed Commander Keen.
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:53 | Daniel Jakobsson (dannebubinga) | 2011-08-09 | sd16-053.zip | |
NM speed | |||||
UV max | 03:04 | Daniel Jakobsson (dannebubinga) | 2011-08-09 | sd16-304.zip | |
NM100S | |||||
UV -fast | 03:54 | AconyX | 2011-02-08 | sd16f354.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV -nomonsters | 00:53 | AconyX | 2011-02-20 | sd16o053.zip | |
First Demo Attempt | 28:09 | Nikolay Kamnev (Heretic) | 2010-03-19 | sod-hrt.zip | 1 |
1. ^ Final time of 10:01.
Last updated on June 19, 2013.
Statistics
Map data
Things | 796 |
Vertices | 4112* |
Linedefs | 4073 |
Sidedefs | 6749 |
Sectors | 799 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Speed of Doom demos (archived 🏛) at the Doomed Speed Demos Archive