Difference between revisions of "MAP16: The Grand Tower (The Abyss)"
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Revision as of 03:22, 9 December 2016
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Template:*series* **-**
MAP16: The Grand Tower is the sixteenth map of The Abyss. It was designed by [[ ]] and uses the music track " ".
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
[[File: |thumb|300x300px|Map of The Grand Tower]]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 54)
- (sector 59)
- (sector 63)
- (sector 82)
- (sector 143)
- (sector 170)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 216 |
Vertices | 770* |
Linedefs | 859 |
Sidedefs | 1219 |
Sectors | 171 |
Things
This level contains the following numbers of things per skill level:
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