Difference between revisions of "MAP16: The Killing Fields (Biowar)"
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Revision as of 13:53, 16 January 2020
Operation: Biowar maps 12-18 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: The Killing Fields is the sixteenth map of Biowar. It was designed by Chris Harbin and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 147)
- (sector 174)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
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Deathmatch
Player spawns
This level contains four spawn points:
- facing west. (thing 304)
- facing east. (thing 310)
- facing west. (thing 421)
- facing west. (thing 422)
Statistics
Map data
Things | 549 |
Vertices | 2141* |
Linedefs | 1816 |
Sidedefs | 2713 |
Sectors | 303 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Operation: Biowar demos (archived 🏛) at the Doomed Speed Demos Archive