Difference between revisions of "MAP16: The Path (Hell Revealed)"

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{{Hell Revealed 11-20}}
 
{{Hell Revealed 11-20}}
 
[[Image:HellRevealed-map16.png|thumb|right|256px|A large level full of baddies]]
 
[[Image:HellRevealed-map16.png|thumb|right|256px|A large level full of baddies]]
'''MAP16: The Path''', designed by [[Yonatan Donner]], is the sixteenth map of [[Hell Revealed]].
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'''MAP16: The Path''', designed by [[Yonatan Donner]], is the sixteenth map of [[Hell Revealed]].  It uses "Watz Next?," the ending music from the shareware version of [[Wikipedia:Rise of the Triad|Rise of the Triad]].
  
 
==Description==
 
==Description==

Revision as of 02:53, 14 March 2007

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Template:Hell Revealed 11-20
A large level full of baddies

MAP16: The Path, designed by Yonatan Donner, is the sixteenth map of Hell Revealed. It uses "Watz Next?," the ending music from the shareware version of Rise of the Triad.

Description

According to the Hell Revealed info pack:

An underground level. First make the way to reach the bridge, and then get the two keys you will need in order to leave this bloody realm of danger and fear and rise to the surface...
Size: large
Difficulty: hard

Strategy

Automap view of MAP16: The Path

Walkthrough

Secrets

Speedrunning

See:

Statistics

Map data

Things 540
Vertices 1474
Linedefs 1515
Sidedefs 2145
Sectors 167

Things

Monsters ITYTD and HNTR HMP UV and NM
Spider Masterminds 0 0 1
Spectres 7 17 24
Arch-Viles 1 4 8
Revenants 13 17 23
Mancubi 9 18 27
Arachnotrons 2 3 4
Hell Knights 21 39 55
Imps 31 50 72
Demons 10 17 23
Barons of Hell 17 32 45
Cacodemons 2 6 8
Powerups ITYTD and HNTR HMP UV and NM
Megaspheres 1 1 1
Stimpacks 27 27 27
Medikits 29 29 29
Soul spheres 3 3 3
Green armors 1 1 1
Blue armors 1 1 1
Invulnerabilities 1 1 1
Berserk packs 1 1 1
Radiation suits 27 27 27
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 1 1 1
Shotguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Bulk cells 10 10 10
Rocket boxes 51 51 51
Ammo boxes 1 1 1
Shell boxes 40 40 40