MAP16: The Spooked (Doom 2 Unleashed)

From DoomWiki.org

Revision as of 19:57, 26 May 2020 by Getsu Fune (talk | contribs) (Secrets: reordered numbers)


Doom 2 Unleashed maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

No Hope For Peace

33 34 35 36 37 38 39 40

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: The Spooked is the sixteenth map of Doom 2 Unleashed. It was designed by Pablo Dictter and uses the music track " ".

Walkthrough

Map of The Spooked
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Grab the blue key to make the wall with the shotgun lower. In the room behind it, use the wall with the candle in front of it to find an energy cell pack, a box of ammo, and a green armor. (sector 173)
  2. Open the blue door and take the steps up a bit, then use the red pillar with the skull on it. Climb the steps all the way to the top and get on the column with the medikit before it rises. (sector 210)
  3. Ride the column in the previous secret up while facing south. Time a jump so that you land on the platform with the terminal, then press it to reach a secret passage which leads to a blur artifact. (sector 318)
  4. In the gray area with cacodemons and a central blood pit, climb the steps up and then jump northeast to the marble wall with the face. Use it to find a cacodemon (two depending on your skill level) guarding a berserk pack. (sector 80)
  5. You will eventually find a Y-shaped bridge to the south. Jump into the blood at the left side and use the wall with the green under it. Follow the path to reach a room with a plasma gun. (sector 372)
  6. When you teleport to the red caverns at the south end of the map, go northeast and around to reach a soul sphere. (sector 692)
  7. At the red caverns at the west end, go to the blood and through a bloodfall at the northwest side. A pillar will lower allowing you to get an invulnerability. (sector 1080)
  8. At the red cavern at the east end of the map, there is a small cave at the west end with a megaarmor and some supplies. (sector 1343)
  9. Through the halls at the north end of the map, you will eventually reach a ledge overlooking a large blood pool to the west. Enter the blood pool and go to the western side, using the damaged wall here to find energy cell packs with health bonuses and armor bonuses. (sector 928)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 1194
Vertices 9380*
Linedefs 9354
Sidedefs 14666
Sectors 1654
* The vertex count without the effect of node building is 7813.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links