MAP16: This Map is Shit (32in24-11)

From DoomWiki.org

32in24-11 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: This Map is Shit is the sixteenth map of 32in24-11, a deathmatch megawad. It was designed by Kieran Millar (Melon) and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of This Map is Shit, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 0)
  2. facing north-east. (thing 16)
  3. facing west. (thing 44)
  4. facing south. (thing 45)
  5. facing north-west. (thing 46)
  6. facing south-east. (thing 47)
  7. facing west. (thing 48)
  8. facing south-west. (thing 49)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 67
Vertices 901*
Linedefs 883
Sidedefs 1762
Sectors 187
* The vertex count without the effect of node building is 706.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 8
Chaingun 2
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of bullets 4
Box of shotgun shells 10
Box of rockets 4
Energy cell 8
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 4
Armor 2
Megaarmor 1
Items 1-2 3 4-5
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 3

See also[edit]

External links[edit]