Difference between revisions of "MAP16: Tryx 'n Traps (Hellcore)"

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===Secrets===
 
===Secrets===
# ('''sector 142''')
+
# Open the door north of the starting room and open the green wall on the right side between the pipes. You will find [[health bonus|health]] and [[armor bonus]]es, a [[chainsaw]], and a [[green armor]] (this item will not appear on [[Skill level|Ultra-Violence or higher]]). ('''sector 142''')
# ('''sector 230''')
+
# There are two shootable switches in the blue [[key]] room, both of which are visible if you look from the western side of the room towards the east. Shoot the one that is on the southern column to open up two compartments with a [[megaarmor]] and a [[box of rockets]]. ('''sector 230''')
# ('''sector 233''')
+
# In the same room as Secret #2, shoot the switch on the northern column to obtain a box of rockets and a [[medikit]]. ('''sector 233''')
# ('''sector 278''')
+
# In the [[teleporter]] maze, go until you are just south of a [[computer area map]]. Run north to pick it up, and you should then teleport to the right side of the maze. Maneuver through this part of the maze (remember to step on the panels that are not blinking, otherwise you will have to start over). When you reach the end, you should teleport onto the [[soul sphere]] in the northwest corner of the maze. ('''sector 278''')
# ('''sector 794''')
+
# When you reach the room past the minefield in the southern portion of the map, open the door at the south end. When you walk through, a lift lowers behind you, containing numerous amounts of [[ammo]]. ('''sector 794''')
  
 
===Bugs===
 
===Bugs===

Revision as of 10:00, 7 August 2019

Hellcore maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16: Tryx 'n Traps is the sixteenth map of Hellcore. It was designed by Devon West (Darkfyre) and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Tryx 'n Traps
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the door north of the starting room and open the green wall on the right side between the pipes. You will find health and armor bonuses, a chainsaw, and a green armor (this item will not appear on Ultra-Violence or higher). (sector 142)
  2. There are two shootable switches in the blue key room, both of which are visible if you look from the western side of the room towards the east. Shoot the one that is on the southern column to open up two compartments with a megaarmor and a box of rockets. (sector 230)
  3. In the same room as Secret #2, shoot the switch on the northern column to obtain a box of rockets and a medikit. (sector 233)
  4. In the teleporter maze, go until you are just south of a computer area map. Run north to pick it up, and you should then teleport to the right side of the maze. Maneuver through this part of the maze (remember to step on the panels that are not blinking, otherwise you will have to start over). When you reach the end, you should teleport onto the soul sphere in the northwest corner of the maze. (sector 278)
  5. When you reach the room past the minefield in the southern portion of the map, open the door at the south end. When you walk through, a lift lowers behind you, containing numerous amounts of ammo. (sector 794)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing south. (thing 507)
  2. facing west. (thing 508)
  3. facing north. (thing 509)
  4. facing north. (thing 512)
  5. facing east. (thing 515)
  6. facing south. (thing 517)

Statistics

Map data

Things 549
Vertices 10776*
Linedefs 9506
Sidedefs 15788
Sectors 795
* The vertex count without the effect of node building is 8036.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links