MAP16: Turn that Frown Upside Down (Mock 2: The Speed of Stupid)

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Revision as of 05:56, 21 December 2021 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)


Mock 2 maps
Episode One1: TEH GREATEST DOOM

01 02 03 04 05 06 07 08

Episode 2wo: CYBERDEMON MADDNES
Episode Thr33: TIME FOR HELL

17 18 19 20 21 22 23 24

Episode 4or: SHOWDOWN OF EVLI

25 26 27 28 29 30

SECKRET MAPPS

31 32 33 34 35 36 37 38 39 40 41

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16: Turn that Frown Upside Down is the sixteenth map of Mock 2: The Speed of Stupid. It was designed by Owen Lloyd (Sarge Baldy) and uses the music track "Turn it around" by Tom White (Hyena).

Walkthrough

Map of Turn that Frown Upside Down
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 00:31 Justin Baliao (tinotormed) 2013-01-30 mo16-031.zip
UV -fast 00:33 Justin Baliao (tinotormed) 2013-01-30 mo16f033.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing east. (thing 237)
  2. facing east. (thing 238)
  3. facing east. (thing 239)
  4. facing east. (thing 240)
  5. facing east. (thing 241)
  6. facing east. (thing 242)
  7. facing east. (thing 243)
  8. facing east. (thing 244)

Statistics

Map data

Things 246
Vertices 143*
Linedefs 115
Sidedefs 187
Sectors 15
* The vertex count without the effect of node building is 109.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links