Difference between revisions of "MAP16: Upon Necropolis (NDCP)"
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== Statistics == | == Statistics == | ||
+ | ===Map data=== | ||
+ | {{mapdata| | ||
+ | things=232| | ||
+ | vertexes=1336| | ||
+ | linedefs=1325| | ||
+ | sidedefs=2144| | ||
+ | sectors=287| | ||
+ | vertexbefore=1050}} | ||
+ | |||
+ | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | = | + | {{col-begin}} |
− | {| {{prettytable}} | + | {{col-break|width=33%}} |
− | |[[ | + | {| {{prettytable|style=text-align: center;}} |
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||6||4||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||11||8||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||6||11||11 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||29||32||34 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Lost soul]]||12||17||23 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||5||7||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||5||7||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||5||7||8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||0||2||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||0||0||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||1||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||0||1||1 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[BFG9000]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||1||1||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||5||5||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||2||2||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||8||6||0 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||2||4||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||5||3||4 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||2||3||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||4||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megaarmor]]||colspan="3"|2 | ||
|- | |- | ||
− | + | !Items!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Armor bonus]]||6||0||0 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Health bonus]]||6||0||0 |
|- | |- | ||
− | | | + | |style="text-align: left;"|[[Supercharge]]||colspan="3"|1 |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Backpack]]||1||1||0 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Invulnerability]]||colspan="3"|1 |
|- | |- | ||
− | + | ![[Key|Keys]]!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Blue skull key||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Red skull key||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Yellow skull key||colspan="3"|1 |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|2 |
|- | |- | ||
− | | | + | |} |
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
|- | |- | ||
− | + | !Monsters!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Zombieman||6||4||5 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Shotgun guy||11||8||9 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Heavy weapon dude||6||11||11 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Imp||29||32||34 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Lost soul||12||17||23 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Demon||5||7||9 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Spectre||2||3||4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Revenant||5||7||7 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Cacodemon||5||7||8 |
|- | |- | ||
− | + | |style="text-align: left;"|Hell knight||0||2||4 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Baron of Hell||0||0||2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Mancubus||1||2||2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Arch-vile||0||1||1 |
|- | |- | ||
− | + | !Weapons!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Shotgun||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Super shotgun||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Rocket launcher||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Plasma gun||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|BFG9000||colspan="3"|1 |
|- | |- | ||
− | + | !Ammunition!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Clip||1||1||2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of bullets||5||5||3 |
|- | |- | ||
− | | | + | |style="text-align: left;"|4 shotgun shells||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of shotgun shells||2||2||1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Rocket||8||6||0 |
|- | |- | ||
− | + | |style="text-align: left;"|Box of rockets||colspan="3"|1 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Energy cell||2||4||2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Energy cell pack||5||3||4 |
|- | |- | ||
− | + | !Health & Armor!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Stimpack||2||3||3 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Medikit||4||2||2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Megaarmor||colspan="3"|2 |
|- | |- | ||
− | + | !Items!!1-2!!3!!4-5 | |
|- | |- | ||
− | + | |style="text-align: left;"|Armor bonus||6||0||0 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Health bonus||6||0||0 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Supercharge||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Backpack||1||1||0 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Berserk||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Invulnerability||colspan="3"|1 |
|- | |- | ||
− | + | !Keys!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Blue skull key||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Red skull key||colspan="3"|1 |
|- | |- | ||
− | + | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Teleport landing||colspan="3"|2 |
|- | |- | ||
|} | |} | ||
+ | {{col-end}} | ||
== Inspiration and development == | == Inspiration and development == |
Revision as of 13:39, 12 November 2016
MAP16: Upon Necropolis is the sixteenth map of the Newdoom Community Project. It was designed by PumpkinSmasher.
Contents
Walkthrough
Essentials
Go north until the blue door, then turn left and follow the hall to the courtyard. The red skull key is right next to the yellow door, and another door will be on your right. Take this door and take the next lift up. Flip the switch behind the caged hell knight and this will lower the blue key. Now go back to the blue door and get the yellow key in this room. Go back and if you want to explore the slime tunnel, you can do that now and get a BFG 9000 and an invulnerability. Otherwise go through the yellow door in the courtyard and follow the path to the exit.
Secrets
- (sector 88)
- (sector 167)
- (sector 168)
- (sector 171)
- (sector 232)
Bugs
Areas / screenshots
The BFG9000
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 02:15 | Heretic | 2010-03-29 | ndcpmax.zip | 1 |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on April 3, 2013.
1. ^ ndcpmax.zip is a collection of demos for NDCP.
Statistics
Map data
Things | 232 |
Vertices | 1336* |
Linedefs | 1325 |
Sidedefs | 2144 |
Sectors | 287 |
Things
This level contains the following numbers of things per skill level:
|
|