MAP16: Warning Bonanza (Italo-Doom)

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Revision as of 03:51, 19 June 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Italo-Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Warning Bonanza is the sixteenth map of Italo-Doom. It was designed by Zachary Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga), and uses the music track "".

Walkthrough

Map of Warning Bonanza
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:37.14 Billa 2022-06-03 it16p037.zip Cross-listed from Pacifist
NM speed 0:26.49 Billa 2022-06-03 it16n026.zip Also Pacifist
UV max 4:40.63 Ancalagon 2016-01-19 it16-440.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:37.14 Billa 2022-06-03 it16p037.zip

The data was last verified in its entirety on June 19, 2022.

Statistics

Map data

Things 855
Vertices 1960*
Linedefs 1829
Sidedefs 3014
Sectors 241
* The vertex count without the effect of node building is 1565.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links