MAP16 (2 Sectors)

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Revision as of 12:01, 1 December 2021 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)


2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16 is the sixteenth map of 2 Sectors. It was designed by Jacek "Illdo" Dobrzyniecki. It is set in a cavern with two deep pools of nukage.

Walkthrough

Map of MAP16
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Simply head west to press the switch that raises the nukage level, then head east towards the exit switch.

Secrets

There are no official secrets on this map.

Bugs

On hard difficulty, there is a stuck imp (Thing 11) on the small pillar.

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:01.63 Aleksey Kamenev (4shockblast) 2020-09-10 2s16p163.zip Cross-listed from Pacifist
NM speed 0:04.34 Donatas Tamonis (Donce) 2005-12-21 2s-pack.zip
UV max 0:31.51 Kristian Ronge 2005-12-21 2s-pack.zip
UV -fast 1:28.40 Brian Nesser (Anima Zero) 2005-12-21 2s-pack.zip
UV -respawn
UV Tyson 2:25.71 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV pacifist 0:01.63 Aleksey Kamenev (4shockblast) 2020-09-10 2s16p163.zip
NoMo 0:00.89 Aleksey Kamenev (4shockblast) 2020-09-10 2s16o089.zip

The data was last verified in its entirety on December 1, 2021.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 24)
  2. facing east. (thing 25)
  3. facing north-east. (thing 26)
  4. facing south-west. (thing 27)

Statistics

Map data

Things 28
Vertices 46*
Linedefs 39
Sidedefs 52
Sectors 2
* The vertex count without the effect of node building is 34.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links