MAP16 (2 Sectors)
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Revision as of 12:01, 1 December 2021 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)
2 Sectors maps 11-17 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16 is the sixteenth map of 2 Sectors. It was designed by Jacek "Illdo" Dobrzyniecki. It is set in a cavern with two deep pools of nukage.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Simply head west to press the switch that raises the nukage level, then head east towards the exit switch.
Secrets
There are no official secrets on this map.
Bugs
On hard difficulty, there is a stuck imp (Thing 11) on the small pillar.
Demo files
Areas / screenshots
Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:01.63 | Aleksey Kamenev (4shockblast) | 2020-09-10 | 2s16p163.zip | Cross-listed from Pacifist |
NM speed | 0:04.34 | Donatas Tamonis (Donce) | 2005-12-21 | 2s-pack.zip | |
UV max | 0:31.51 | Kristian Ronge | 2005-12-21 | 2s-pack.zip | |
UV -fast | 1:28.40 | Brian Nesser (Anima Zero) | 2005-12-21 | 2s-pack.zip | |
UV -respawn | |||||
UV Tyson | 2:25.71 | Adolf Vojta (Gusta) | 2005-12-21 | 2s-pack.zip | |
UV pacifist | 0:01.63 | Aleksey Kamenev (4shockblast) | 2020-09-10 | 2s16p163.zip | |
NoMo | 0:00.89 | Aleksey Kamenev (4shockblast) | 2020-09-10 | 2s16o089.zip |
The data was last verified in its entirety on December 1, 2021.
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 24)
- facing east. (thing 25)
- facing north-east. (thing 26)
- facing south-west. (thing 27)
Statistics
Map data
Things | 28 |
Vertices | 46* |
Linedefs | 39 |
Sidedefs | 52 |
Sectors | 2 |
Things
This level contains the following numbers of things per skill level:
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