MAP17: Abyss of Death (Whitemare 2)

Whitemare 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: Abyss of Death is the seventeenth map of Whitemare 2. It was designed by BigMemka and uses the music track " ". The par time defined in MAPINFO is 7:00.

Contents

WalkthroughEdit

Map of Abyss of Death
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 71)
  2. (sector 74)
  3. (sector 143)
  4. (sector 291)

BugsEdit

An imp (Thing 60) near the western megaarmor has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes
.zip

StatisticsEdit

Map dataEdit

Things 451
Vertices 2261*
Linedefs 2202
Sidedefs 3639
Sectors 312
* The vertex count without the effect of node building is 1841.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit