MAP17: All Frags on the Western Front (32in24-15)

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Revision as of 06:23, 25 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)


32in24-15 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: All Frags on the Western Front is the seventeenth map of 32in24-15, a deathmatch megawad. It was designed by Richard Frei (Tarnsman) and uses the music track " ".

Analysis

Spawn pointsUnmarked
Map of All Frags on the Western Front

Map layout

Player spawns

This level contains eight spawn points:

  1. facing north-west. (thing 4)
  2. facing north-west. (thing 8)
  3. facing south-west. (thing 10)
  4. facing south. (thing 11)
  5. facing west. (thing 14)
  6. facing east. (thing 16)
  7. facing north. (thing 19)
  8. facing north-west. (thing 20)

Areas / screenshots

Statistics

Map data

Things 50
Vertices 1274*
Linedefs 1269
Sidedefs 2036
Sectors 232
* The vertex count without the effect of node building is 1015.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 7
Chaingun 3
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 1
Box of rockets 1
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 6
Armor 2
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 5

See also

External links