MAP17: Chopping Mall (H2H-Xmas)

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Revision as of 08:12, 24 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


H2H-Xmas maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Chopping Mall is the seventeenth map of H2H-Xmas. It was designed by Dave Swift, Jimmy Sieben (EvilGenius), Greg Lewis (Tree), Mark Gundy, and H2HMud, and uses the music track "The Twelve Days of Christmas".

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Walkthrough

Map of Chopping Mall
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the snowfield, open the west-east door in the southwest part of the area. Ignore the door and head up the nearby steps. After doing so, head back into the snowfield and you will find a new brick compartment has opened up. This compartment has several monsters, ammo, and medikits, as well as one of two switches that is required to exit the map. (sector 210)
  2. Take the stairs in the northwest part of the snowfield up. Take the next set of stairs you see. When you do so, head back into the snowfield and head for the southeast part of the snowfield. Another compartment is open here, this one has wooden walls and contains shotgun guys, revenants, medikits, and ammo. The door here is opened by the switch in Secret #1 and also is necessary for opening the exit door. (sector 213)
  3. By entering Secret #4 (read below), you open a compartment in the far northwest part of the map. This has lots of ammo and enemies stashed away. (sector 216)
  4. Take the stairs in the northwest part of the snowfield up. Take the next set of stairs you see and follow this path south all the way. Drop back into the snowfield and a new door opens up. This nearby door reveals a room with a megasphere with barons of Hell and an arch-vile guarding it (only on Hurt Me Plenty or higher). (sector 217)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing south. (thing 273)
  2. facing east. (thing 274)
  3. facing north. (thing 275)
  4. facing west. (thing 276)
  5. facing east. (thing 281)
  6. facing north. (thing 282)
  7. facing west. (thing 283)
  8. facing south. (thing 284)

Statistics

Map data

Things 948
Vertices 1316*
Linedefs 1447
Sidedefs 2028
Sectors 266
* The vertex count without the effect of node building is 1147.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links