MAP17: Doom Dimension (Abysm 2: Infernal Contract)

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Abysm 2: Infernal Contract maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Doom Dimension is the seventeenth map of Abysm 2: Infernal Contract. It was designed by Donnel Enriquez (Jazzmaster9) and uses the music track "".

Walkthrough[edit]

Map of Doom Dimension
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting area, head to the west door and use the switch nearby to open the east alcove, which has a repeater. (sector 68)
  2. At the west halls, at the north end, use a wall where a bloody corpse is to get three stimpacks. (sector 244)
  3. In the starting area, head north and take the steps, then head to the south side of the ledge. Open the metal wall here to get iron shards. (sector 245)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 15, 2022.

Statistics[edit]

Map data[edit]

Things 239
Vertices 1178
Linedefs 1460
Sidedefs 2154
Sectors 277

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]