Difference between revisions of "MAP17: Grim Keep (2048 Unleashed)"
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 181''') | + | # At the west end of the keep, the wooden block with the [[mancubus]] will lower on approach. Head past the block and go into the [[damaging floor|nukage]] going east. You will eventually reach a platform with a [[box of ammo]], a [[box of shotgun shells]], and a [[megaarmor]]. ('''sector 181''') |
− | # ('''sector 374''') | + | # As you head up the wooden steps leading to the center of the keep, at the east set of steps, run south while hugging the wall. If you do it right, you will go over the rail and into the nukage below. At the south end is a [[soul sphere]]. ('''sector 374''') |
− | # ('''sector 387''') | + | # Inside the central building, you can open the stained glass to the south, then use the tiny ledges near it to jump out. Down here is a [[plasma gun]]. ('''sector 387''') |
− | # ('''sector 396''') | + | # At the eastern walkway of the keep, head east at the two torches and head south to get a [[blur artifact]]. ('''sector 396''') |
===Bugs=== | ===Bugs=== |
Revision as of 14:54, 28 May 2020
2048 Unleashed maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
All Hope for Terror
33
34
35
36
37
38
39
40 |
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: Grim Keep is the seventeenth map of 2048 Unleashed. It was designed by Captain Toenail and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- At the west end of the keep, the wooden block with the mancubus will lower on approach. Head past the block and go into the nukage going east. You will eventually reach a platform with a box of ammo, a box of shotgun shells, and a megaarmor. (sector 181)
- As you head up the wooden steps leading to the center of the keep, at the east set of steps, run south while hugging the wall. If you do it right, you will go over the rail and into the nukage below. At the south end is a soul sphere. (sector 374)
- Inside the central building, you can open the stained glass to the south, then use the tiny ledges near it to jump out. Down here is a plasma gun. (sector 387)
- At the eastern walkway of the keep, head east at the two torches and head south to get a blur artifact. (sector 396)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
This information was last verified in its entirety on January 15, 2018.
Deathmatch
Player spawns
This level contains twelve spawn points:
- facing north. (thing 262)
- facing south-west. (thing 263)
- facing south-east. (thing 264)
- facing north. (thing 265)
- facing north-west. (thing 266)
- facing south. (thing 267)
- facing south. (thing 268)
- facing south. (thing 269)
- facing west. (thing 270)
- facing south-west. (thing 271)
- facing north. (thing 272)
- facing north. (thing 273)
Statistics
Map data
Things | 278 |
Vertices | 2691* |
Linedefs | 2651 |
Sidedefs | 4434 |
Sectors | 566 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- 2048 Unleashed demos (archived 🏛) at the Doomed Speed Demos Archive