Difference between revisions of "MAP17: Hell Keep (Console Doom)"

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'''MAP17: Hell Keep''' is a map that appears in the [[Sony PlayStation|PlayStation]], [[Sega Saturn|Saturn]], [[Atari Jaguar|Jaguar]], [[3DO]], and [[Doom for Game Boy Advance|Game Boy Advance]] versions of [[Doom]]. In spite of its title, it is not related to the original [[E3M1: Hell Keep (Doom)|Hell Keep]], being an entirely new level, though it does take its place as the first map of [[Inferno]]. In the Game Boy Advance version, its title is rendered as '''Hell's Keep'''.
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'''MAP17: Hell Keep''' is a map that appears in the [[Sony PlayStation|PlayStation]], [[Sega Saturn|Saturn]], [[Atari Jaguar|Jaguar]], [[3DO]], and [[Doom for Game Boy Advance|Game Boy Advance]] versions of [[Doom]]. It was designed by [[American McGee]]. In spite of its title, it is not related to the original [[E3M1: Hell Keep (Doom)|Hell Keep]], being an entirely new level, though it does take its place as the first map of [[Inferno]]. In the Game Boy Advance version, its title is rendered as '''Hell's Keep'''.
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 05:17, 24 June 2018

Console level navigator
Jaguar, 3DO
Hell Keep
PlayStation, Saturn
Hell Keep
Game Boy Advance
Hell's Keep

Atari-Jaguar-Console-Set.png

This level is a
console exclusive.

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Hell Keep is a map that appears in the PlayStation, Saturn, Jaguar, 3DO, and Game Boy Advance versions of Doom. It was designed by American McGee. In spite of its title, it is not related to the original Hell Keep, being an entirely new level, though it does take its place as the first map of Inferno. In the Game Boy Advance version, its title is rendered as Hell's Keep.

Walkthrough

File:Hell Keep map.png
Map of Hell Keep
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Ammunition is very scarce in this map, and there are no chainsaws or berserk packs. Attempting to play this level from a pistol start will require monster infighting wherever possible. As many enemy groups consist of monsters of a single type -- such as imps or demons that do not attack their fellow creatures -- causing infighting can be challenging at times.

In the starting area, take the shotgun behind a tree on your left. Open the door to the north, to a room which is a fork. In front of you is a glimpse of a red keycard. Turn left and open the door. Two groups of imps will appear in the next room, and you can see a switch on the right side. Go forth and turn right, walk upstairs and turn rigth again. Press the aforementioned switch. The red key is now accessible. Go to the lowered pedestal with that key. Carefully take it preparing yourself for two ambushes. Dispatch the enemies and return to the fork room from where you glimpsed the key.

Take the third door. Turn left and descend to a lava hall. You see the red door ahead but first turn right and, bewaring a demon ambush, head to the zombiemen. Kill them and spare the barrels. Return to the red door and enter the teleporter. On the top of the ledge of dead zombies, head left to another ambush. Lure the given enemies closer to the spared barrels, drop off the ledge and blow them up. This will kill the enemies or at least injure them severely. Reuse the teleporter again to get back to the ledge. Head left and around. Take the blue keycard.

Leave the lava hall. Walk upstairs and turn left to a blue door. This will lead you to the southeast. Use a staircase. Prepare yourself for the hellspawn and take the yellow card. Several traps on the level will open. Dispatch the enemies. Enter the northern hellspawn trap and press the skull switch. This will open the door to the west. Go there and you will find yourself at the starting area. Dispatch more hellspawn here and take the yellow door. Press the switch to finish.

Other points of interest

When you get the blue keycard, drop down the ledge on which it resided. Get back to the starting area. A wall that concealed a plasma gun and cell charge pack is open.

Secrets

There are no official secrets in this level.

Areas / screenshots

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Atari Jaguar screenshots

3DO screenshots

Sony PlayStation screenshots

Sega Saturn screenshots

Game Boy Advance screenshots

Music

The map uses the following music tracks:

Port Track Composer Notes
Atari Jaguar "Sinister " Robert Prince Only plays in the intermission screen after the map is completed.
3DO "On The Hunt" Robert Prince Re-orchestrated version played by live band
Game Boy Advance "Donna to the Rescue" Robert Prince
Sony PlayStation "In The Grip Of Madness" Aubrey Hodges
Sega Saturn "Digitized Pain" Aubrey Hodges Also heard in Central Processing.

Statistics

Map data

Things 112
Vertexes 380
Linedefs 492
Sidedefs 652
Sectors 108

Things

Monsters IAW and NTR HMP UV and NM
Barons of Hell
Cacodemons
Demons
Imps
Lost Souls
Sergeants
Troopers
Powerups IAW and NTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invulnerabilities
Medikits
Radiation suits
Soul Spheres
Stimpacks
Weapons IAW and NTR HMP UV and NM
Chainsaws
Shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition IAW and NTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys IAW and NTR HMP UV and NM
Blue cards 1 1 1
Blue skulls 0 0 0
Red cards 1 1 1
Red skulls 0 0 0
Yellow cards 1 1 1
Yellow skulls 0 0 0

Trivia

This is considered one of the hardest official maps to play from a pistol start, especially on higher skill levels, due to a thorough paucity of ammo, armor, and weapons. The map does not appear to have been designed with such play in mind.

External links

Navigation

Console Doom - Exclusive levels
Atari Jaguar, 3DO, Game Boy Advance:
Game Boy Advance deathmatch:
Sony PlayStation, Sega Saturn:
Xbox Doom and Doom II:
Former exclusives:
Console Doom levels - Atari Jaguar, 3DO, Game Boy Advance
Phobos:
Deimos:
Hell:
Secret levels:
Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Phobos:
Deimos:
Hell:
Earth:
Secret levels:
Doom II
The Star Base:
The City:
Hell:
Secret levels: