Difference between revisions of "MAP17: Holes of Evil (Heroes' Tales)"

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# ('''sector 204''')
# Open the wall behind the starting point to collect a [[green armor]]. ('''sector 204''')

Latest revision as of 14:04, 7 March 2018

Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: Holes of Evil is the seventeenth map of Heroes' Tales. It was designed by Memfis and uses the music track " ".


Map of Holes of Evil
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the wall behind the starting point to collect a green armor. (sector 204)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes



Map data[edit]

Things 138
Vertices 1152*
Linedefs 1117
Sidedefs 1835
Sectors 205
* The vertex count without the effect of node building is 919.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]