Difference between revisions of "MAP17: In a Hole (32in24-6)"
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===Map layout=== | ===Map layout=== |
Revision as of 12:58, 21 August 2018
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This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: In a Hole is the seventeenth map of 32in24-6, a deathmatch megawad. It was designed by Skunk and uses the music track " ".
Contents
Analysis
Map layout
Player spawns
This level contains thirteen spawn points:
- facing north-east. (thing 0)
- facing east. (thing 24)
- facing south-west. (thing 25)
- facing north-west. (thing 26)
- facing east. (thing 27)
- facing east. (thing 28)
- facing north-east. (thing 29)
- facing south-east. (thing 30)
- facing west. (thing 31)
- facing west. (thing 32)
- facing north-east. (thing 33)
- facing south-east. (thing 34)
- facing south-east. (thing 35)
Areas / screenshots
Statistics
Map data
Things | 72 |
Vertices | 793* |
Linedefs | 937 |
Sidedefs | 1661 |
Sectors | 243 |
Things
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 4 | ||
Super shotgun | 2 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 2 | ||
Box of shotgun shells | 2 | ||
Box of rockets | 2 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Supercharge | 2 | ||
Backpack | 1 | ||
Partial invisibility | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 13 | ||
Exploding barrel | 18 |