Difference between revisions of "MAP17: In a Hole (32in24-6)"
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− | '''MAP17: In a Hole''' is the seventeenth map of [[32in24-6]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ". | + | '''MAP17: In a Hole''' is the seventeenth map of [[32in24-6]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Kyle Guthrie (Skunk)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Analysis == | == Analysis == | ||
− | + | {{maptabs|32in24-6 MAP17 spawns.png|32in24-6 MAP17 map.png|Map of In a Hole|300x300px|Spawn points}} | |
===Map layout=== | ===Map layout=== | ||
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* | * | ||
− | [[Category: | + | [[Category:Kyle Guthrie levels]] |
Latest revision as of 07:30, 11 January 2022
32in24-6 maps 12-20 |
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This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: In a Hole is the seventeenth map of 32in24-6, a deathmatch megawad. It was designed by Kyle Guthrie (Skunk) and uses the music track "".
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing north-east. (thing 0)
- facing east. (thing 24)
- facing south-west. (thing 25)
- facing north-west. (thing 26)
- facing east. (thing 27)
- facing east. (thing 28)
- facing north-east. (thing 29)
- facing south-east. (thing 30)
- facing west. (thing 31)
- facing west. (thing 32)
- facing north-east. (thing 33)
- facing south-east. (thing 34)
- facing south-east. (thing 35)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 72 |
Vertices | 793* |
Linedefs | 937 |
Sidedefs | 1661 |
Sectors | 243 |
Things[edit]
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 4 | ||
Super shotgun | 2 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 2 | ||
Box of shotgun shells | 2 | ||
Box of rockets | 2 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Supercharge | 2 | ||
Backpack | 1 | ||
Partial invisibility | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 13 | ||
Exploding barrel | 18 |