MAP17: Milton (Greenwar II)

Greenwar II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: Milton is the seventeenth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Cybershark, and uses the music track "".

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Milton

Map layoutEdit

Player spawnsEdit

This level contains fifteen spawn points:

  1. facing south-east. (thing 0)
  2. facing north-west. (thing 17)
  3. facing north. (thing 18)
  4. facing east. (thing 19)
  5. facing south-east. (thing 20)
  6. facing south. (thing 21)
  7. facing west. (thing 22)
  8. facing north. (thing 23)
  9. facing north-west. (thing 24)
  10. facing east. (thing 25)
  11. facing south-west. (thing 26)
  12. facing south-west. (thing 27)
  13. facing south. (thing 28)
  14. facing north-east. (thing 40)
  15. facing south. (thing 65)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 113
Vertices 4282*
Linedefs 3546
Sidedefs 6464
Sectors 491
* The vertex count without the effect of node building is 3013.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 15
Rocket launcher 3
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of shotgun shells 15
Rocket 1
Box of rockets 7
Energy cell pack 4
Health & Armor 1-2 3 4-5
Stimpack 11
Items 1-2 3 4-5
Armor bonus 6
Health bonus 3
Backpack 6
Miscellaneous 1-2 3 4-5
Deathmatch start 15

See alsoEdit

External linksEdit