Difference between revisions of "MAP17: Milton (Greenwar II)"

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'''MAP17: Milton''' is the seventeenth map of [[Greenwar II]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
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'''MAP17: Milton''' is the seventeenth map of [[Greenwar II]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Jason Root (Hellbent)]] and [[Cybershark]], and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
 
== Analysis ==
 
== Analysis ==
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[[Category:**** levels]]
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[[Category:Jason Root levels]]
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[[Category:Cybershark levels]]

Revision as of 03:59, 24 February 2022

Greenwar II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: Milton is the seventeenth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Cybershark, and uses the music track "".

Analysis

[[File: |thumb|300x300px|Map of Milton]]

Map layout

Player spawns

This level contains fifteen spawn points:

  1. facing south-east. (thing 0)
  2. facing north-west. (thing 17)
  3. facing north. (thing 18)
  4. facing east. (thing 19)
  5. facing south-east. (thing 20)
  6. facing south. (thing 21)
  7. facing west. (thing 22)
  8. facing north. (thing 23)
  9. facing north-west. (thing 24)
  10. facing east. (thing 25)
  11. facing south-west. (thing 26)
  12. facing south-west. (thing 27)
  13. facing south. (thing 28)
  14. facing north-east. (thing 40)
  15. facing south. (thing 65)

Areas / screenshots

Statistics

Map data

Things 113
Vertices 4282*
Linedefs 3546
Sidedefs 6464
Sectors 491
* The vertex count without the effect of node building is 3013.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 15
Rocket launcher 3
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of shotgun shells 15
Rocket 1
Box of rockets 7
Energy cell pack 4
Health & Armor 1-2 3 4-5
Stimpack 11
Items 1-2 3 4-5
Armor bonus 6
Health bonus 3
Backpack 6
Miscellaneous 1-2 3 4-5
Deathmatch start 15

See also

External links