MAP17: No BFG Allowed! (Doomworld Mega Project 2014)

DMP 2014 maps
DMP2014 02-12

02 03 04 05 06 07 08 09 10 11 12

DMP2014 14-23
DMP2014 24-29

24 25 26 27 28 29

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: No BFG Allowed! is the seventeenth map of Doomworld Mega Project 2014. It was designed by Walter Confalonieri (daimon) and uses the music track "What Is Love" by Haddaway.

Contents

WalkthroughEdit

Map of No BFG Allowed!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the leftmost room, open the door and flip the switch, then head back to the big rooms in the center of the map. Get on the lowered platform at the northeast end of the left room and it will rise up. Jump through the fence and the east wall will lower, which leads to a room with a megasphere. (sector 191)
  2. At the northern section of the map with the red door, go to the left side and open the plain wall to get an invulnerability. (sector 331)
  3. In the large room at the east end of the map, there are two switches in the central pit. The south switch lowers the north and south walls. Behind the north wall is a plasma gun. (sector 374)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:51.23 Zahid 2015-02-10 dmp2014_zahid.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing north-east. (thing 611)
  2. facing south. (thing 612)
  3. facing north-west. (thing 613)
  4. facing south. (thing 614)

StatisticsEdit

Map dataEdit

Things 616
Vertices 2617*
Linedefs 2316
Sidedefs 3578
Sectors 432
* The vertex count without the effect of node building is 1906.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit