MAP17: River of Blood (Hacx)


Revision as of 09:18, 11 January 2022 by XymphBot (talk | contribs) (Automated edit - add cat w/o soundtrack info)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Hacx maps
First "episode"

01 02 03 04 05 06

Second "episode"

07 08 09 10 11

Third "episode"

12 13 14 15

Final "episode"
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: River of Blood is the seventeenth map of Hacx. It was designed by Marc Pullen (Fanatic) and uses the music track "".


Map of River of Blood
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Climb the steps at the start and go on the south ledge to get a Photon 'Zooka. (sector 33)
  2. At the west end with the android parts, use the west crate from the east side to get body armor. (sector 169)
  3. Leave the southwest side via the west steps and go until the floor in front of you lowers. When it does, ride back up and head back to the southeast side. An alcove to the north contains a cryogun. (sector 281)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 3, 2021.


Player spawns[edit]

This level contains thirteen spawn points:

  1. facing north-east. (thing 31)
  2. facing north. (thing 47)
  3. facing south. (thing 48)
  4. facing south. (thing 49)
  5. facing south-west. (thing 50)
  6. facing south. (thing 51)
  7. facing north-east. (thing 52)
  8. facing north. (thing 73)
  9. facing north-west. (thing 74)
  10. facing south-west. (thing 228)
  11. facing south-west. (thing 229)
  12. facing south. (thing 297)
  13. facing north. (thing 344)


Map data[edit]

Things 360
Vertices 1626*
Linedefs 1522
Sidedefs 2269
Sectors 319
* The vertex count without the effect of node building is 1230.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]