This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
MAP17: Sewer City is the seventeenth map of NOVA: The Birth. It was designed by EvilNed and uses the music track from the first level of Cyril Cyberpunk, arranged for MIDI by Zero Prophet.
Walkthrough
Essentials
Other points of interest
Secrets
- In the yellow key room, the plain brown wall on the west side can be opened, which has a teleporter to the caged area behind the yellow key room. You can find a soul sphere, ammo clips, and shotgun shells here. (sector 102)
- In the octagonal hallways, find the blinking light at the southern end. When you do, press on the wall opposite of where the lamp is to open it, revealing a light amplification visor. (sector 208)
- On the long walkway overlooking the red key area, run to the northwest end and open the wall just above the last imp window to find a megaarmor. (sector 485)
- Open the blue door and enter the exit room. Use the switch at the end to lower the Hell knights, then enter the teleporter in the southeastern alcove. You will be transported to a higher ledge in the area with the rocky steps, where you can find a megasphere. (sector 770)
- From the top of the lift just west of the platforms above the nukage, look west for two panels with skulls on them. Shoot the right one, then drop down and go straight north through the passage. The northwest corner will be open, containing a megasphere. (sector 1009)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 3935.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
15
|
Shotgun guy |
30 |
29 |
29
|
Heavy weapon dude |
10 |
11 |
12
|
Imp |
69
|
Lost soul |
27 |
19 |
27
|
Demon |
13 |
13 |
18
|
Spectre |
12
|
Revenant |
35 |
40 |
43
|
Cacodemon |
7 |
9 |
10
|
Pain elemental |
3 |
6 |
6
|
Hell knight |
26 |
29 |
28
|
Baron of Hell |
14 |
17 |
18
|
Arachnotron |
8 |
11 |
10
|
Mancubus |
8 |
10 |
10
|
Arch-vile |
2 |
3 |
3
|
Spiderdemon |
0 |
0 |
1
|
Cyberdemon |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
5
|
Super shotgun |
3
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
13
|
Box of bullets |
22 |
20 |
22
|
4 shotgun shells |
31 |
30 |
31
|
Box of shotgun shells |
26 |
25 |
26
|
Rocket |
2
|
Box of rockets |
14
|
Energy cell |
11
|
Energy cell pack |
10
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
26 |
25 |
26
|
Medikit |
24 |
23 |
25
|
Armor |
3
|
Megaarmor |
2 |
1 |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
30
|
Health bonus |
32
|
Supercharge |
2
|
Megasphere |
2
|
Backpack |
4
|
Berserk |
2
|
Light amplification visor |
1
|
Radiation shielding suit |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
11
|
Exploding barrel |
6
|
Teleport landing |
12
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links